Patent No. 6466185 Multi-planar volumetric display system and method of operation using psychological vision cues
Patent No. 6466185
Multi-planar volumetric display system and method of operation using psychological vision cues (Sullivan, et al., Oct 15, 2002)
Abstract
A multi-planar volumetric display system and method generate volumetric three-dimensional images using a multi-surface optical device including a plurality of individual optical elements corresponding to a plurality of image depths. An image projector selectively projects images on respective optical elements to generate a volumetric three-dimensional image viewable in the multi-surface optical device. Psychological vision cues are added during generation of the three-dimensional image to enhance depth perception when viewing the three-dimensional image. A floating-image generator may project the three-dimensional image having enhanced depth to generate a second volumetric three-dimensional image viewable as floating in space.
Notes:
Multi-planar 
  volumetric display system and method of operation using psychological vision 
  cues. Filed August 2001, granted October 2002. Funded by DARPA. Modify what 
  the patent says to use the data stream from the remote neural monitoring as 
  its input data stream. This patent says it does what it does with a 195 MHz 
  processor. Hmm, I think DARPA has some faster ones. Can be used to generate 
  virtual reality or holographic displays from separated and processed EEG stream/s 
  (separating various potentials and 'noise' and interpreting them). Basically 
  the psychological cues that the patent makes reference to in order to generate 
  the displays, would approximate what the Brain programmable display system does 
  with evoked potentials to create a display. 
  
 BACKGROUND 
  OF THE INVENTION 
  
  The present invention relates to three-dimensional (3D) imaging, and, more particularly, 
  to a multi-planar display system using 3D anti-aliasing for generating volumetric 
  three-dimensional images in space. 
  
  It is known that three-dimensional (3D) images may be generated and viewed to 
  appear in space. Typically, specialized eyewear such as goggle and/or helmets 
  are used, but such eyewear can be encumbering. In addition, by its nature as 
  an accessory to the eyes, such eyewear reduces the perception of viewing an 
  actual 3D image. Also, the use of such eyewear can cause eye fatigue which is 
  remedied by limiting the time to view the image, and such eyewear is often bulky 
  and uncomfortable to wear. 
  
  Thus, there is a need to generate volumetric 3D images and displays without 
  the disadvantages of using such eyewear. 
  
  Other volumetric systems generate such volumetric 3D images using, for example, 
  self-luminescent volume elements, that is, voxels. Before providing examples 
  of such systems, it is important to distinguish the much abused term "voxel" 
  from a 3D data element (referred to herein as a "tridel"). A voxel is the actual 
  glowing point of light in a 3D display and is analogous to a pixel in a 2D display. 
  However, a tridel is an abstract 3D data type. More specifically, voxels have 
  positions that are integers (i, j, k) and only have the properties of color 
  and brightness, whereas tridels are characterized by a set of parameters defined 
  at a floating point location (x, y, z) in a virtual image space. Thus, in its 
  most general sense, a tridel is a 3D data type any may encompass any number 
  of application-specific data types. For example, if the tridel is used to define 
  polygonal vertices of a 3D object then the data parameters of this abstract 
  3D data type are color (R, G, B) and visual opacity (A). As another example, 
  if the tridel represents a data element of an image produced by a medical computed 
  x-ray tomography ("CT") scanner, then the data parameter is x-ray opacity. In 
  yet another example, if the tridel describes a thermonuclear plasma, then the 
  data parameters might be plasma density, temperature, and average velocity of 
  the plasma constituents. 
  
  From the foregoing, it will be understood that to produce an image, either 2D 
  or 3D, each tridel must be mathematically processed into a pixel or voxel. This 
  processing may include geometric transformations including rotation, scaling, 
  stretching or compression, perspective, projection and viewpoint transformations, 
  all of which operate on the x, y, z coordinates of the tridel. Further, in the 
  process of determining the color and brightness of a pixel or voxel, tridels 
  may be averaged together when there are many within the space of one voxel or 
  interpolated between when there many pixels within the space of two tridels. 
  The distinction between tridels and voxels will be more clearly appreciated 
  upon consideration of the depth transformation discussed below for mapping the 
  depth coordinate of a tridel into the voxel depth coordinate within the MOE 
  device 32. 
  
  Turning to examples of other volumetric display systems known in the art, one 
  example of a volumetric image system is the system of 3D TECHNOLOGY LABORATORIES 
  of Mountain View, Calif., in which the intersection of infrared laser beams 
  in a solid glass or plastic volume doped with rare earth impurity ions generates 
  such voxel-based images. However, the non-linear effect that creates visible 
  light from two invisible infrared laser beams has a very low efficiency of about 
  1%, which results in the need for powerful lasers to create a bright image in 
  a large display. Such powerful lasers are a potential eye hazard requiring a 
  significant protective enclosure around the display. Additionally, scanned lasers 
  typically have poor resolution resulting in low voxel count, and the solid nature 
  of the volumetric mechanism results in large massive systems that are very heavy. 
  
  
  Another volumetric display system from Actuality Systems, Inc. of Cambridge, 
  Massachusetts, uses a linear array of laser diodes that are reflected off of 
  a rapidly spinning multifaceted mirror onto a rapidly spinning projection screen. 
  However, such rapidly spinning components, which may be relatively large in 
  size, must be carefully balanced to avoid vibration and possibly catastrophic 
  failure. Additionally, the size, shape, and orientation of voxels within the 
  display depends on their location, resulting in a position-dependent display 
  resolution. 
  
  Another volumetric display system is provided by NEOS TECHNOLOGIES, INC., of 
  Melbourne, Fla., which scans a laser beam acousto-optically onto a rapidly spinning 
  helical projection screen. Such a large spinning component requires a carefully 
  maintained balance independent of display motion. The laser scanner system has 
  poor resolution and low speed, drastically limiting the number of voxels. Additionally, 
  the size, shape, and orientation of voxels within the display depends on their 
  location, resulting in a position-dependent resolution. Finally, the dramatically 
  non-rectilinear nature of the display greatly increases the processing requirements 
  to calculate the different two-dimensional images. 
  
  Other types of 3D imaging system are known, such as stereoscopic displays, which 
  provide each eye with a slightly different perspective view of a scene. The 
  brain then fuses the separate images into a single 3D image. Some systems provide 
  only a single viewpoint and require special eyewear, or may perform headtracking 
  to eliminate eyewear but then the 3D image can be seen by only a single viewer. 
  Alternatively, the display may provide a multitude of viewing zones at different 
  angles with the image in each zone appropriate to that point of view, such as 
  multi-view autostereoscopic displays. The eyes of the user must be within separate 
  but adjacent viewing zones to see a 3D image, and the viewing zone must be very 
  narrow to prevent a disconcerting jumpiness as the viewer moves relative to 
  the display. Some systems have only horizontal parallax/lookaround. In addition, 
  depth focusing-convergence disparity can rapidly lead to eyestrain that strongly 
  limits viewing time. Additionally, stereoscopic displays have a limited field 
  of view and cannot be used realistically with direct interaction technologies 
  such as virtual reality and/or a force feedback interface. 
  
  Headmounted displays (HMD) are typically employed in virtual reality applications, 
  in which a pair of video displays present appropriate perspective views to each 
  eye. A single HMD can only be used by one person at a time, and provide each 
  eye with a limited field of view. Headtracking must be used to provide parallax. 
  
  
  Other display systems include holographic displays, in which the image is created 
  through the interaction of coherent laser light with a pattern of very fine 
  lines known as a holographic grating. The grating alters the direction and intensity 
  of the incident light so that it appears to come from the location of the objects 
  being displayed. However, a typical optical hologram contains an enormous amount 
  of information, so updating a holographic display at high rates is computationally 
  intensive. For a holographic display having a relatively large size and sufficient 
  field of view, the pixel count is generally greater than 250 million. 
  
  Accordingly, a need exists for high quality volumetric 3D imaging with computationally 
  acceptable demands on processing systems and which has improved viewability 
  and implementation. 
  
  In addition, in three-dimensional imaging, the use of discrete voxels renders 
  portions of images to appear jagged due to pixelization, for example, for features 
  at transitions between discrete depths in a volumetric 3D image. A need exists 
  for a method which softens the transition between portions of a volumetric 3D 
  image. 
  
  SUMMARY OF THE INVENTION 
  
  A multi-planar volumetric display (MVD) system and method of operation are disclosed 
  which generate volumetric three-dimensional images. The MVD system includes 
  a multi-surface optical device including a plurality of individual optical elements 
  arranged in an array; an image projector for selectively projecting a set of 
  images on respective optical elements of the multi-surface optical device; and 
  a floating-image generator for projecting the first volumetric three-dimensional 
  image from the multi-surface optical devices to generate a second volumetric 
  three-dimensional image viewable as floating in space at a location separate 
  from the multi-surface optical device. 
  
  Each of the plurality of the individual optical elements of the multi-surface 
  optical device includes a liquid crystal element having a controllable variable 
  translucency. An optical element controller is also provided for controlling 
  the translucency of the liquid crystal elements, such that a single liquid crystal 
  element is controlled to have an opaque light-scattering state to receive and 
  display the respective one of the set of images from the image projector, and 
  the remaining liquid crystal elements are controlled to be substantially transparent 
  to allow the viewing of the displayed image on the opaque liquid crystal element. 
  
  
  The optical element controller rasters through the liquid crystal elements at 
  a high rate during a plurality of imaging cycles to select one liquid crystal 
  element therefrom to be in the opaque light-scattering state during a particular 
  imaging cycle, and to cause the opaque light-scattering state to move through 
  the liquid crystal elements for successively receiving the set of images and 
  for generating the volumetric three-dimensional images with three-dimensional 
  depth. 
  
  The image projector projects the set of images into the multi-surface optical 
  device to generate the entire first volumetric three-dimensional image in the 
  multi-surface optical device at a rate greater than 35 Hz to prevent human-perceivable 
  image flicker. For example, the volume rate may be about 40 Hz. In one embodiment, 
  for example, if about 50 optical elements are used with a volume rate of about 
  40 Hz, the image projector projects each of the set of images onto a respective 
  optical element at a rate of 2 kHz. 
  
  The image projector includes a projection lens for outputting the set of images. 
  The projector also includes an adaptive optical focusing system for focusing 
  each of the set of images on the respective optical elements to control the 
  resolution and depth of the projection of the set of images from the projection 
  lens. Alternatively or in addition, the image projector includes a plurality 
  of laser light sources for projecting red, green, and blue laser light, respectively, 
  to generate and project the set of images in a plurality of colors. 
  
  In addition, a 3D anti-aliasing method is employed to smooth the portions of 
  the projected images at transitions between optical elements in the multi-surface 
  optical device. The anti-aliasing adjusts the display of voxels in a transition 
  between optical elements, such that color values of the voxels are modified 
  as a function of the distance of the voxels from the optical elements, to generate 
  a smooth transition between the portions of the volumetric three-dimensional 
  image. 
-------------------------------
 The 
  MVD system 10 may be implemented using the apparatus and methods described in 
  co-pending U.S. Provisional Patent Appln. No. 60/082,442, filed Apr. 20, 1998, 
  as well as using the apparatus and methods described in U.S. Pat. No. 5,990,990 
  filed Nov. 4, 1996, which is a continuation-in-part of U.S. Pat. No. 5,572,375; 
  which is a division of U.S. Pat. No. 5,090,789. The MVD system 10 may also he 
  implemented using the apparatus and methods described in co-pending U.S. patent 
  appln. Ser. No. 09/004,722, filed Jan. 8, 1998. Each of the above provisional 
  and non-provisional patent applications and issued patents, respectively, are 
  incorporated herein by reference. Accordingly, the invention has been described 
  by way of illustration rather than limitation. 
  
   
 
 
 
 
 
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